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But the Dark Sun of 1991 wasn't merely a new D&D world, the characters populating it were markedly different. There were no paladins; elves were untrustworthy merchants and halflings were cannibals.
Dark Sun was released and, despite some initial doubts, proved a hit with Dungeons & Dragons players. “I think that the initial purchase order was going to be like 15,000 units,” Brown recalls.