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Associate Art Director Roy Tuazon. When it comes to Dead Space, most will think of Ishimura. This massive ship was made to be a mile in length and crafted for deep-space mining.
Welcome, friend, to the good year of 2025. Scavengers Reign has just been renewed for its third season, Greggs have starting ...
With the Dead Space remake out this month, we sit down with the voice of Isaac, Gunner Wright, and Motive’s Joel MacMillan to talk in-depth about this passion project. "Isaac and the Ishimura, it's ...
They depict series protagonist Isaac Clarke aboard the terrifying USG Ishimura, showing off the game’s improved visuals, along with its new box art: The Dead Space remake was first revealed ...
Dead Space pits Isaac against hordes of Necromorphs: mutated remnants of the crew of the Ishimura. Over time, the game will teach you to use your growing arsenal to counter different types of ...
Dead Space Remake developers ... We also took the concept from Dead Space 2 of special upgrades that you can apply to some weapons and applied ... No matter where you are in the Ishimura, ...
This is the co-op portion of Dead Space 3 at its very best. Visceral knew full well that it’s tough to keep players on edge when they’re babbling back and forth in a co-op game, and so the dev ...
EA Motive has been uncommonly talkative throughout the development of its Dead Space remake, with the studio hosting various livestreams to show off the likes of its improved art, audio, and ...
Dead Space is a remake of the 2008 space-horror shooter from now-disbanded EA studio Visceral Games, released for PC, PlayStation 5, and Xbox Series X and S.
When the original Dead Space arrived in 2008, critics and fans alike cited the detailed, claustrophobic, horrifying environment of the Ishimura as one of the game’s—and the genre’s—best ...
Prior to tackling our Dead Space Remake review, I wasn't entirely convinced we needed a re-do. While the sci-fi horror romp is now almost 15 years old, its unique package of genre-defining ...
The old Dead Space from 2008. Hunkered down with a giant gaming PC in a dark room, I couldn’t help but feel immersed in the experience. The graphics in this experience look pretty amazing.
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