Unity Personal and Unity Plus subscribers will pay $0.20 per install after reaching $200,000 in revenue from the past 12 months and 200,000 lifetime installs. Meanwhile, after hitting $1 million in ...
There are a few notable game engines that are popular with studios both big and small. One of the engines that gained some fanfare, especially with the indie scene, is Unity. It provided a free engine ...
Unity, a leading game development platform, has officially announced its support for Apple’s visionOS platform. This move comes after months of collaboration with developers, and it signifies a ...
Unity has canceled its Runtime Fee for gaming customers, effective immediately. Last year, Unity announced the controversial Runtime Fee that would charge developers on a per-install basis. Unity ...
Unity has cancelled the controversial Runtime Fee that sparked widespread industry backlash last year. The fee, announced last year, would have charged developers for installs and initially would have ...
The self-proclaimed oldest cohort of Unity developers—called the Boston Unity Group—has announced that it is dissolving shortly after the game engine developer created a firestorm with changes to how ...
Unity is scrapping its Runtime Fee and returning to its previous seat-based subscription model, with price increases for Unity Pro and Unity Enterprise users. This decision, announced by Unity CEO ...
Unity has ditched a controversial fee it was charging game developers. The game engine maker says it’s focusing on its seat-based subscription fee (i.e. an annual payment for each person using the ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results