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Super Smash Bros stopped having in-game CG story cutscenes because overseas media outlets kept leaking them before the game had released, according to the series director.
Super Smash Bros. Ultimate’s story mode, World of Light, was a pleasant surprise when Nintendo revealed it last month. However, if you’re expecting a full-blown story mode packing a ton of ...
New Smash Bros. won't have story mode, cutscenes Masahiro Sakurai confirms some of Brawl's features cut for new entry; performance-altering character customization confirmed.
Super Smash Bros. Wii U and 3DS won't have a storymode or cutscenes, according to creator Masahiro Sakurai.
Did you enjoy the Subspace Emissary adventure mode in Super Smash Bros. Brawl? Well, unfortunately, that will be the last time you get a story mode in this series for now, since creator Masahiro ...
Super Smash Bros. designer Masahiro Sakurai confirmed in his bi-weekly column for Famitsu (via Kotaku) that while cutscences were lovingly crafted for Super Smash Bros. Brawl, the latest Wii U and ...
Super Smash Bros. Ultimate is painted with much acclaim from critics and fans alike, but one game before it often gets maligned by fans: Super Smash Bros. Brawl. Tripped up by its controversial ...
The intro of Super Smash Bros. Ultimate’s story mode, World of Light, has surfaced revealing story tidbits and obviously spoilers for the opening cutscene.
With a bigger roster than ever, online multiplayer, and the ability to share screenshots, custom levels, and game replays with friends, Super Smash Bros. has never been better.
Super Smash Bros creator offers some insight into why we no longer see CGI clips of character reveals in-game.
Super Smash Bros. Brawl is finally upon us, and Nintendo has pulled out all the stops to deliver one of the most compelling, in-depth, feature-packed game ever released. With 35 Characters, 41 ...
Well, it’s apparently because the clips kept getting leaked, Super Smash Bros. creator Masahiro Sakurai says in a video posted to his YouTube channel. The cutscenes, which Sakurai stopped ...
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